Home and Learn: Games Programming Course
The only thing left to code for now is the Clear button. For this, we need to clear the total2 variable and set the text in the text field to a blank string.
In Design view, double click your Clear button to create the code stub. Now add these two lines to your Clear button:
total2 = 0;
txtDisplay.setText("");
Once you've added the lines, you can try your calculator out. Run the programme and try adding numbers. You should find that your calculator adds up fine.
Exercise
There is one thing missing, however - a point symbol. At the moment, your calculator
can't handle sums like 23.6 + 35.8. So add a point button to your form. Write
the code for it. (Hint - it's practically the same code as for your number buttons.)
Exercise
Set the font property for your text field so that it's 14 point bold
When you've completed the above exercises, you calculator should look something
like ours:
Congratulations - you have now written a Java calculator programme! OK, it can only add up, but it's a start.
What we'll do now is to make it subtract, divide and multiply.
<-- The Equals Button | Subtract, Divide, Multiply Buttons -->
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